Amsterdam – Analysing the winning projects of this year’s Frame Awards, the May/June issue of Frame magazine reports on the human-centric breeze that is stirring the interior-design sector. Workplaces feature hackable spaces, houses encourage their inhabitants to be themselves and furniture manufacturers desire to bond more deeply with their customers. As a result, what we’re seeing is the user assuming the role of director, taking ownership of the spaces they reside in.
We also explore how technology is transforming live music. Stufish’s Ray Winkler discusses how innovation on both sides of the stage has raised the stakes for entertainment architects, video games are becoming this generation’s entertainment venue of choice and Drake’s latest tour shows how technology is not only making live performance more engaging, but also more equitable.
Human tissue as a material resource. Furniture’s rental revolution. Upgrading the economy cabin. The future of flat-pack. Discover new directions in the world of products.
The Challenge: The Future of Shows
In the lead-up to each issue, Frame challenges emerging designers to answer a topical question with a future-forward concept. That technology has drastically altered the design landscape is nothing new, but the immateriality associated with such developments begs the question: what’s next? When it comes to staging events, we’ve seen dancers frolic with drones, holographic catwalk shows for virtual fashion lines and sets that transform via light projections. With VR and AR on the rise, will the ‘stage’ as we know it cease to exist? Or will designers revolt and return to the physical? We asked five makers to think ahead.
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